TouchDesigner Experiments,
some explorations in generative design.
Client
Self
Year
2024
Role
Procedural Animation
Explorations into how this procedural, node-based software can leverage inputs of data—such as image, video, and sound—to generatively create infinite variations of assets in a design system.
Experiments with mapping audio waveform normals onto geometry in touchdesigner, being my first time giving generative design a shot, I feel like half creator half viewer in the process. it's this odd give to the computer take from the computer I can't really compare to anything else.

Audio: A Time of Quiet Between Storms, Hans Zimmer

Video as input to particle pointcloud data.

Procedural nodes could change color or other properties via various inputs like audio, visual, and lidar sensor data. Here, a constant RGB value node is changed manually instead.

see the archive

staicu